Now you can play a Princess in Dungeons & Dragons, provided your DM allows homebrew of course, with this wonderful Princess Class for D&D 5th Edition! The class was designed by impersonater. There’s also an updated Noble Class which is de-gendered and differently balanced. Here is the Princess Class:
Source: The Princess Class by impersonater
(via: Geek Girls)
Zeroeth note: 5e is not an edition I know well, so any comments I make about it, likely have flaws.
First thought: I would allow the simultaneous possession, but not simultaneous use, of an Inspiring Call die and a Bardic Inspiration die.
In part because the synergy of a bard and a princess in the same party, and in part because the thematics of a princess bard.
Second thought: I think it would be thematic to have majesty points also instantly recover if the princess gains enough experience to reach a new level.
Third thought: It seems odd to me that the DC for majestic talents is based off of DC 8 instead of DC 10, but that may be a 5e thing.
Fourth thought: I am unsure of how or if 5e allows breaking the maximum 20 barrier for ability scores.
Fifth thought: 5e seems insistent that any assistant or “familiar” characters be automatons; and that just bothers me. This isn’t a problem with your class, though; nor even necessarily a problem. The guardian and handmaiden can always be modded.
Sixth thought: The inspiration for the Warrior Princess subclass is blatantly obvious and I have no problems with this. 😀
Overall, I like the class; but am not qualified to comment on its balance.
Saving throw DCs are almost always of the format 8 + Proficiency bonus + Ability modifier. This creates DCs of 13 at 1st level, ranging up to a nominal maximum of 19 at 17th level.
Generally, 5e characters only level up at a long rest, so having majesty points generally would refresh at level-up anyway.
5e allows you to go up to 20 in ability scores organically, but you can only surpass them if you have a magic item or class feature that specifically lets you do so. The Princess’ level 20 (“capstone”) feature parallels that of the official Barbarian class, which gives +4 increases to STR and CON (to maxima of 24). In 5e, ability scores are hard-capped at 30; no creature can have an ability score higher than 30, no matter what.
Thanks. That all makes sense.